
Hi, I’m Wojciech Maciejewski, a Game Programming student at Futuregames Warsaw working mainly with Unreal Engine, C++, and more recently OpenGL. I’m interested in system design, math, and technical problem solving.
Recently, I finished my Boids Simulation project in Unreal Engine, focused on system design, spatial partitioning, tooling, and performance analysis. I’m currently working on MintEngine, a C++ engine project where I explore how engines are structured and built. You can find the source code of my projects on GitHub.
Right now I’m reading Game Engine Architecture by Jason Gregory and going through LearnOpenGL while exploring rendering and building MintEngine.
Thank you for visiting, and I hope you enjoy what you see!